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2022-videogame-industry-year-in-review
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Year in review: 2022 and the videogame industry

As we slowly roll into 2023, it's time to pause and reflect on the most important trends, events and developments shaping the video game industry in 2022.

January 4, 2023
3 minutes
vat-sales-tax-on-videogames
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VAT and Sales Tax on videogames: what you need to know before going global

VAT/Sales tax on videogames. How does it work in different jurisdictions around the world, and how to avoid falling into the tax trap?

December 14, 2022
7 minutes
Tokyo Videogame Marketing | 1D3
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Selling your game globally: challenges and potential pitfalls

The CEO of 1D3 Digitech, Ruslans Jefimovs, outlines the challenges and pitfalls awaiting game developers and publishers aiming for global expansion.

November 16, 2022
7 minutes
Digital Markets Act and Videogame Distribution | 1D3
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Digital Markets Act and Videogame Distribution

What does it mean for gamedev and digital videogame distribution?

November 9, 2022
1 minute
Monetization: Videogame and expansion sales
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Monetize without being evil: game sales and expansions

It’s time to speak about two of the classiest videogame monetization models – full game sales and expansions. 

October 20, 2022
1 minute
WebStore
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WebStore FAQ: Pains and Gains

1D3 bizdev Jevgenijs Oblakovs answers common questions about videogame WebStores.

October 18, 2022
8 minutes
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Monetize without being evil: subscriptions

We discuss a common videogame monetization mechanic – subscriptions. Read the article to find out how to make it more player positive.

October 4, 2022
1 minute
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Monetize without being evil: loot boxes?

This monetization mechanic is a bit controversial. Loot boxes are generating a lot of love and hate in the videogame community, so we decided to talk about a few best practices that make them more player positive. 

September 27, 2022
2 minutes
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Monetize without being evil: boosts with duration

A quick look into another videogame monetization mechanic gamers don’t hate: currency or experience boosts with limited duration.

September 20, 2022
1 minute
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Monetize without being evil: gameplay-related toys

A quick look into another player-positive videogame monetization mechanic – gameplay-related toys and figurines.

September 14, 2022
1 minute
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Monetize your way: the evolution of videogame distribution

In this article, we take a look at how digital distribution changed the videogame industry, and share our vision for the future of game publishing.

September 8, 2022
9 minutes
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Monetize without being evil: transaction fees

A short look into another player-positive monetization mechanic: in-game marketplace transaction fees.

September 2, 2022
1 minute
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We are going to Gamescom!

Hell yeah! We are going to Gamescom!

August 23, 2022
1 minute
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Monetize without being evil: Entry Fee Events

Let’s look at another player-positive videogame monetization mechanic - Entry Fee Events.

August 17, 2022
2 minutes
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Monetize without being evil: Opt-in ads

We continue our series of posts about player-positive videogame monetization mechanics.

August 11, 2022
2 minutes
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Player-positive monetization mechanic — gifting

Let’s have a look at another player-positive monetization mechanic — gifting.

July 25, 2022
2 minutes
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Distribution costs, taxes and trends in the videogame publishing

An interview with Jevgenijs Oblakovs.

July 11, 2022
7 minutes
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Player-positive monetization: vanity items

We continue our series of posts about player-positive monetization.

July 4, 2022
3 minutes
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How to monetize without being evil?

Today we would like to start a short series of posts on monetization that's actually tolerated by gamers.

June 17, 2022
2 minute
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Join our Discord

Join our discord server and become a part of 1d3 community.

June 15, 2022
1 minute
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How to avoid high platform fees in the videogame industry?

Distribution platforms dominate the industry.

June 10, 2022
5 minutes
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Build a predictable revenue stream with subscriptions!

It could be an option to remove annoying ads from a hypercasual game or something more complex like a battle pass system.

June 1, 2022
3 minutes
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Monetizing the games your granny plays

As hardcore gamers, we tend to overlook the silent success of hypercasual games.

May 30, 2022
3 minutes
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Gacha systems: fun or predatory monetization?

Following the tremendous success of Genshin Impact, gacha monetization systems are on the rise again.

May 25, 2022
3 minutes
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Why old games were so hard to beat?

Some of you might remember just not getting through the first levels of Ninja Gaiden?

May 20, 2022
3 minutes
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Is your checkout ready for the European market?

Your game might be a hit, but is your checkout ready for the European market?

May 18, 2022
3 minutes
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A short History of Game Monetization in Eastern Europe

This article will look back at the period from the early 90s to nowadays.

May 12, 2022
6 minutes
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Knowledge is power!

You can’t conquer the world if you don’t know how your audience interacts with your game.

April 21, 2022
2 minutes
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Mobile SDK

Publishing your mobile game on Google Play or the App Store can give you access to an enormous audience.

April 19, 2022
2 minutes
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Why you need 24/7 support?

Managing a video game is not exactly a regular 9 to 5 job.

April 18, 2022
3 minutes
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Meet 1D3

Digital distribution platform

December 29, 2021
3 minutes
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Customized Landing Page for your business!

An interview with 1D3 DIGITECH business development manager Jevgenijs Oblakovs.

March 28, 2021
5 minutes
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Global distribution on the easy mode

1D3 Digitech offers an all-in-one videogame monetization toolkit.

March 7, 2021
4 minutes
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Monetize without being evil: game sales and expansions

It’s time to speak about two of the classiest videogame monetization models – full game sales and expansions. 

October 20, 2022
1 minute
This is some text inside of a div block.

Monetize without being evil: subscriptions

We discuss a common videogame monetization mechanic – subscriptions. Read the article to find out how to make it more player positive.

October 4, 2022
1 minute
This is some text inside of a div block.

Monetize without being evil: loot boxes?

This monetization mechanic is a bit controversial. Loot boxes are generating a lot of love and hate in the videogame community, so we decided to talk about a few best practices that make them more player positive. 

September 27, 2022
2 minutes
This is some text inside of a div block.

Monetize without being evil: boosts with duration

A quick look into another videogame monetization mechanic gamers don’t hate: currency or experience boosts with limited duration.

September 20, 2022
1 minute
This is some text inside of a div block.

Monetize without being evil: gameplay-related toys

A quick look into another player-positive videogame monetization mechanic – gameplay-related toys and figurines.

September 14, 2022
1 minute
This is some text inside of a div block.

Monetize your way: the evolution of videogame distribution

In this article, we take a look at how digital distribution changed the videogame industry, and share our vision for the future of game publishing.

September 8, 2022
9 minutes
This is some text inside of a div block.

Monetize without being evil: transaction fees

A short look into another player-positive monetization mechanic: in-game marketplace transaction fees.

September 2, 2022
1 minute
This is some text inside of a div block.

Monetize without being evil: Entry Fee Events

Let’s look at another player-positive videogame monetization mechanic - Entry Fee Events.

August 17, 2022
2 minutes
This is some text inside of a div block.

Monetize without being evil: Opt-in ads

We continue our series of posts about player-positive videogame monetization mechanics.

August 11, 2022
2 minutes
This is some text inside of a div block.

Player-positive monetization mechanic — gifting

Let’s have a look at another player-positive monetization mechanic — gifting.

July 25, 2022
2 minutes
This is some text inside of a div block.

Player-positive monetization: vanity items

We continue our series of posts about player-positive monetization.

July 4, 2022
3 minutes
This is some text inside of a div block.

How to monetize without being evil?

Today we would like to start a short series of posts on monetization that's actually tolerated by gamers.

June 17, 2022
2 minute
This is some text inside of a div block.

How to avoid high platform fees in the videogame industry?

Distribution platforms dominate the industry.

June 10, 2022
5 minutes
This is some text inside of a div block.

Build a predictable revenue stream with subscriptions!

It could be an option to remove annoying ads from a hypercasual game or something more complex like a battle pass system.

June 1, 2022
3 minutes
This is some text inside of a div block.

Monetizing the games your granny plays

As hardcore gamers, we tend to overlook the silent success of hypercasual games.

May 30, 2022
3 minutes
This is some text inside of a div block.

Gacha systems: fun or predatory monetization?

Following the tremendous success of Genshin Impact, gacha monetization systems are on the rise again.

May 25, 2022
3 minutes
This is some text inside of a div block.

A short History of Game Monetization in Eastern Europe

This article will look back at the period from the early 90s to nowadays.

May 12, 2022
6 minutes
This is some text inside of a div block.

Year in review: 2022 and the videogame industry

As we slowly roll into 2023, it's time to pause and reflect on the most important trends, events and developments shaping the video game industry in 2022.

January 4, 2023
3 minutes
This is some text inside of a div block.

Digital Markets Act and Videogame Distribution

What does it mean for gamedev and digital videogame distribution?

November 9, 2022
1 minute
This is some text inside of a div block.

WebStore FAQ: Pains and Gains

1D3 bizdev Jevgenijs Oblakovs answers common questions about videogame WebStores.

October 18, 2022
8 minutes
This is some text inside of a div block.

Distribution costs, taxes and trends in the videogame publishing

An interview with Jevgenijs Oblakovs.

July 11, 2022
7 minutes
This is some text inside of a div block.

How to avoid high platform fees in the videogame industry?

Distribution platforms dominate the industry.

June 10, 2022
5 minutes
This is some text inside of a div block.

Monetizing the games your granny plays

As hardcore gamers, we tend to overlook the silent success of hypercasual games.

May 30, 2022
3 minutes
This is some text inside of a div block.

Why old games were so hard to beat?

Some of you might remember just not getting through the first levels of Ninja Gaiden?

May 20, 2022
3 minutes
This is some text inside of a div block.

Why you need 24/7 support?

Managing a video game is not exactly a regular 9 to 5 job.

April 18, 2022
3 minutes
This is some text inside of a div block.

Customized Landing Page for your business!

An interview with 1D3 DIGITECH business development manager Jevgenijs Oblakovs.

March 28, 2021
5 minutes

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